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How ex-banker built computer games on Internet tutorials

Daniel Macharia, creator of Navana game 9PHOTO: FILE)

When we are busy playing Candy Crush, Temple Run, Talking Tom or other popular games on our smartphones, we hardly spare a thought for the effort it took to create the apps. After all, it's play time, isn't it?

Yet for you to enjoy your favourite game, it took painstaking work by a developer to land the app on your phone. Creators like Daniel Macharia, who toiled day and night for six months to come up with the first multi-level game in Kenya.

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