When we are busy playing Candy Crush, Temple Run, Talking Tom or other popular games on our smartphones, we hardly spare a thought for the effort it took to create the apps. After all, it's play time, isn't it?
Yet for you to enjoy your favourite game, it took painstaking work by a developer to land the app on your phone. Creators like Daniel Macharia, who toiled day and night for six months to come up with the first multi-level game in Kenya.